Version history

Please see the discussion page in regards to adding and removing.

Tag: 161
Apr 13, 2017

Tag: 157
Mar 1, 2017

Tag: 129
Jun 10, 2016

Tag: 115
Dec 8, 2015

Tag: 114
Nov 13, 2015

Tag: 110
Jun 17, 2015

Tag: 106
Apr 23, 2015

Tag: 103
Apr 9, 2015

Tag: 102
Apr 1, 2015

Tag: 72
August 15, 2014


 * New Features:
 * Improved responsiveness of world-editing including client-side prediction of edits.
 * Add head bob option.
 * Added friction property to ice – wheeeeeeee, slides.
 * Added a bouncy block – boing, trampolines.
 * Added softness to wool – flumph, softer landings.
 * Added ability to make ice, bouncy block and wool blocks in the slope form.


 * Fixes:
 * Switch to toggling with R instead of holding CTRL for placing slope blocks to avoid CTRL-W closing the tab.
 * Firefox not creating lower level of detail meshes.
 * Drowning when camera is above water-level (for flat water).
 * Particles no longer pass through alpine_wood and stone_slab blocks.
 * Don’t render water reflections when there is no visible water.
 * When reflections are turned off render only the sky as the reflection.
 * A case of entities vanished when moving through portals.
 * Fixed glass texture.
 * Pickaxe now breaks cobblestone blocks.
 * Fixed particles rendering at double speed when a portal is visible.
 * Don’t render the crosshair when viewing the inventory, options or pause menu.

Tag: 71
August 12, 2014
 * Fixes:
 * Decreased world loading time and block placing time (optimized lighting calculations) - decreases level of suck when loading stuff

Tag: 70

 * Fixes:
 * Decreased loading time (use typed array for the atlas texture data) - things load faster, yay!

Tag: 69

 * New features:
 * Purple developers - you can recognize the developers in game and pester them to fix things or suggest new features and improvements


 * Fixes:
 * Lots of block meshing fixes
 * Vanishing chunks that reached high up in the world
 * Blocks at 255 not rendering
 * Fix for block lighting flashing during deltas
 * Fixed players not being able to play the game if the last world they were on has been shutdown
 * Fix for block lights causing WebWorker crash at the bottom of the world
 * Fix for player not able to move at startup
 * Fixed a cause of chunks not meshing

Tag: 68

 * Fixes
 * Falling off very high places and dying a lot = bad
 * Shift click doesn’t work all the time
 * Not able to shift-walk to an edge and place a block on the side/underneath
 * Blinded by fog at (259.27, 34,75, 615.58)
 * Torches will float when you destroy terrain underneath them
 * Difficult to move from land to water
 * Portal meshing (other side not meshed)