Forging

Forging is the process of adding additional characteristics to items using the Centraforge. This page details all possible boons, quirks, and defects that can be acquired during the forging process.

Boons
Boons are buffs or desirable traits added to an item.

Busy Bee
Lightness - Don't be a slow coach, gain Busy Bee Boon and increase the Speed at which you can use Gear Forged with this.

Slow and Steady
Special - Slow your foes with Slowing Boon, the Trait that slows your targets with a Debuff when hit with shots from a Forged Slingbow.

Weakness
Special - Weakness Boon, the Trait that Weakens your target's attacks with a Debuff when hit with shots from a Forged Slingbow.

Bigger Boom
Longevity - Think big with the Bomb-boosting Boon that increases Area of Effect by [insert forged value here] when using Bombs Forged with this Trait.

Has no effect when combined with Regenerator.

Can be applied to:

Transformation
Effect - Transform a Chisel into a Changer with Transformation Boon. You'll no longer be able to chisel with it, but you may be able to change a Block's type when hitting with it.

Critically Lucky
Ease - Beat the odds with the Boon that increases Critical Chance by [insert forged value here] when using a Forged Weapon or Tool.

Hard Hitter
Effect - Hit 'em harder with the Boon that improves Critical Hit Damage by [insert forged value here] when using a Weapon or Tool forged with this Trait.

Devastating Damage
Effect - The two-way Damage Increaser. Gives Gear Forged with this Trait a Damage increase as well as adding an extra [insert forged value here].

Let 'em Bleed
Special - Leave a lasting impression with Let 'em Bleed Boon and cause a Debuff that continues to Damage your targets over time when hit with a Forged Slingbow shot.

Magnetic Collector
Special - Collect quicker with the Boon that makes Drops come to you. Automatically Harvest nearby defeated Creatures and attract Drops from further away when holding Gear Forged with this Trait.

Heavy Duty
Longevity - Heavy-duty Boon, for Gear that doesn't give in! Increases the Durability of Gear Forged with this Trait by [insert forged value here].

Flanker's Force
Special - Hit a Block with a Flanker's Force Boon Forged Tool and cause [insert - forged value here] Damage of a standard hit to that Block and those directly to the right and left of it.

Low Blow
Special - Hit a Block with a Low Blow Boon forged Tool and cause [insert - forged value here] Damage of a standard hit to that Block and the one directly below it.

Cross Purposes
Special - Hit a Block with a Tool forged with Cross Purposes Boon and cause [insert - forged value here] Damage of a standard hit to that Block and those directly above, below and either side of it.

All-rounder
Special - Hit a Block with an All-rounder Boon Forged Tool and cause [insert - forged value here] Damage of a standard hit to that Block and all eight Blocks directly surrounding it.

Random Acts
Special - Carry out a random act of Blockness with the Boon that causes full-powered Damage to both the Block you are hitting and a number of random Blocks surrounding it.

Glow
Glow - Glow with the flow with Glow Boon. Allows Gear Forged with this Trait to emit a light with a radius of [insert forged value here].

Hot on Their Heels I
Special - Give your allies a good blast with Hot on Their Heals Boon I, the Trait that turns Forged Bomb Damage into restored Health for nearby Citizens.

Hot on Their Heels II
Special - Give your allies a good blast with Hot on Their Heals Boon II, the Trait that turns Forged Bomb Damage into restored Health and Energy for nearby Citizens.

Hot on Their Heels III
Special - Give your allies a good blast with Hot on Their Heals Boon III, the Trait that turns Forged Bomb Damage into restored Health and Energy for nearby Citizens. It will even erase Debuffs at this rank, nice!

Heavy-Weight Projectile
Effect - Increases Projectile Damage by [insert forged value here] whilst slowing Projectile Speed by [insert forged value here] Projectile trajectory arc is affected.

Hookshot
Special - The trait that transforms your standard Grapple into an all-action Hookshot. The grapple reels in automatically when attached, and Reel-In Speed is increased by [insert forged value here].

Knockback
Effect - Give your Bombs extra bang with Knockback Boon and increase Knockback distance by [insert forged value here] when using Bombs Forged with this Trait. (does not work on bombs with Hot on their Heels buffs).

Far Reaching
Longevity - Grapple further with Far Reaching Boon, the Trait that increases Forged Grapple Length by [insert forged value here].

Double-Shot
Special - Get two shots for the price of one with Double Shot Boon. Slingbows Forged with this Trait fire 2 shots rather than 1 inflicting [insert forged value here] of single shot Damage per Projectile.

Triple-Shot
Special - Triple your efforts with Triple Shot Boon and fire 3 shots rather than 1 when using a Forged Slingbow. Inflicts [insert forged value here] of single shot Damage per Projectile.

Quadruple-Shot
Special - Why fire one shot when you can fire four? Causes Quadruple Shot Boon Forged Slingbows to fire 4 shots with [insert forged value here] of single shot damage per Projectile.

Quintuple-Shot
Special - Five projectiles in one go! Quintuple Shot Boon causes Slingbows with the Trait to generate 5 shots instead of 1, each inflicting [insert forged value here] of single shot Damage.

Sextuple-Shot
Special - Be the top of the shots with Sextuple Shot Boon. Causes Slingbows forged with this Trait to generate 6 shots instead of 1, each inflicting [insert forged value here] of single shot Damage.

Fly Fast
Lightness - It never hurts to be a little faster. Fly Fast Boon increases the Projectile Speed of Forge-enhanced Slingbows or Grapples by [insert forged value here].

Long-Range
Longevity - Become a long-range sharpshooter with the Boon that increases Forged Slingbow Range by [insert forged value here].

Reel Speedster
Effect - Reel it in faster with the Boon that increases Grapple Reel In Speed by [insert forged value here] Also increases Reel Out Speed by [insert forged value here].

Regenerator
Special - Talking 'bout Regeneration. Blast an area with Bombs Forged with this Trait and it'll force World Regeneration in that area. Has no effect within Beacons. (also does not regenerate surface resources, or embedded resources, only blocks)

Also applies a +21m Area of Effect bonus.

Can be applied to:

Energy Saver
Ease - Join the Energy saving initiative with Energy Saver Boon! The Gear Adjustment that reduces Energy lost with each use by [insert forged value here].

Can be applied to: Slingbow Tool Bomb Grapple Spanner Chisel Fist

Hard as Nails
Venerable - Increases Impulse and Kinetic Armour. Available at 3 different levels. This boon also reduces the durability of the item to which it is applied whenever you are hit.

Can be applied to:

Armour Bomb Buff
Venerable - Improves Citizen's Kinetic and Impulse Armour and Resistance when targeting them with Forged Bombs.

Can be applied to:

Speed Bomb Buff
Venerable - Improves Citizen's Speed when targeting them with Forged Bombs.

Can be applied to:

Strength Bomb Buff
Venerable - Improves Citizen's Strength when targeting them with Forged Bombs.

Can be applied to:

Auto-Closer
Venerable - Changes doors to automatically close after being opened by a Citizen.

Can be applied to:

Unchisel
Venerable - Resets a block to an un-chiseled state when hit.

Can be applied to:

Power Grabber
Venerable - Pulls any dropped items to the user when a Forged Fist destroys an object.

Can be applied to:

Quirks
Quirks are interesting traits added to an item.

Bouncy Feet
Need extra height in your Jumps? Challenge Gravity with Bouncy Feet Quirk! When holding Gear Forged with this Quirk your Citizen Jumps higher for longer.

Aggravated Attacks
Are you built to survive and take a lot of Damage? You'll need to be with Aggravated Attacks Quirk which makes Creatures target you from further away. Using Gear Forged with this Quirk can be a blessing or a curse depending on your perspective!

Bleeding Edge
Fancy playing on the edge? How about a Quirk which reduces your Health when you use it? When a Forged Item has Bleeding Edge Quirk is equipped, the wielder will constantly lose Health. Use Gear with this Quirk sparingly or stock your Inventory with Health giving Items.

Nutritionally Challenged
You'll need to eat and eat some more with Nutritionally Challenged Quirk. Anyone wielding Gear Forged with this Quirk will constantly lose Max Energy. Use Gear with this Quirk sparingly or stock up on Food in your Inventory!

Wonky Trigger
An unfortunate Quirk which causes Gear Forged with it to fire or hit at Random. Unpredictable and occasionally hilarious.

Carpe Diem
The Quirk for those who seize the day! Causes the Forged Traits of Gear to work only in daylight.

Best of Health
For those in the Best of Health. Forged Traits for Gear with this Quirk only apply during times of High Health.

In Poor Health
How low can you go? Forged Traits for Gear with this Quirk only apply during times of Low Health.

Carpe Noctem
The Quirk for night owls everywhere, causing the Forged Traits of Gear to apply only when darkness falls.

Ravenous
Citizen feeling ravenous? They'll need to, for the Forged Traits of Gear with this Quirk to work.

Fully-Filled
When your Citizen's belly is Full Up, the Forged Traits of Gear with this Quirk will apply.

One Jump Ahead
An erratic Quirk which makes you Jump randomly when wielding Gear Forged with it. It can be frustrating or useful, especially if it can bounce you away from an Attack.

Random Noises
A super silly Quirk which makes Gear unfortunate enough to have it make Random Noises during use.

That Sinking Feeling
Get That Sinking Feeling with the Quirk that gets you to the bottom of the lake faster. Could be seen as negative, but does get you to underwater Items and Resources quicker. Applies when holding Gear Forged with this Quirk. Remember, to return to the surface quicker you'll need to unequip that Gear.

On Icy Ground
A Quirk that has you sliding this way or that, but not necessarily in a negative way. On Icy Ground requires great skill and control to counter, but can be incredibly useful in combat, making it harder for Creatures to predict your movements.

Slow-Mo
Need to steady your aim before you take a shot? Slow-mo Quirk can be positive! When holding Gear Forged with this Quirk your Movement and Action Speed will be reduced. Make like a Tortoise and take it slowly with Slow-Mo Quirk. You'll always move slower when Forged Gear with this Quirk is equipped.

Defects
Defects are debuffs or undesirable traits added to an item.

Energy Expender
Ease - An energy expending Defect that increases the amount of Energy lost by [insert forged value here] each time Gear Forged with this Trait is used.

Slow Coach
Lightness - Slow progress is better than no progress wih Slow Coach Defect, the Trait that reduces the Speed at which you can use Forged Gear by [insert forged value here].

Critically Unlucky
Ease - Draw the unlucky card with the Defect that reduces Critical Hit Chance by [insert forged value here] when using a Forged Weapon or Tool.

Softer Strikes
Effect - Hit 'em softer with the debilitating Defect that reduces Critical Hit Damage by [insert forged value here] when using a Weapon or Tool forged with this Trait.

Damage Decliner
Effect - The two-way Damage decreaser. Applies a Damage reduction as well as removing an extra [insert forged value here]. Damage to Gear Forged with this Trait.

Fragile Gear
Longevity - Fragile Gear Defect, the Trait that makes Gear less sturdy. Decreases the Durability of Forged Gear by [insert forged value here].

Knockback
Effect - Knockback Defect, the adverse Trait that knocks down Knockbacks by [insert forged value here]. when using Forged Bombs.

Lesser Boom
Longevity - Think small with the debilitating Defect that reduces Area of Effect by [insert forged value here]. when using Bombs Forged with this Trait.

Sluggish Shot
Lightness - Gets your Projectiles on the go-slow by decreasing the Projectile Speed of Forge-enhanced Slingbows or Grapples by [insert forged value here].

Reel Time
Effect - Slow down Reel time with the Defect that decreases Reel Out Speed by [insert forged value here]. and Reel In Speed by [insert forged value here]. for Forged Grapples.

Limited Reach
Longevity - It's not the length of the Grapple but how you use it! Grapple Length Defect decrease Forged Grapple Reach by [insert forged value here].

Short-Range
Longevity - The Defect that gets you closer to the action by reducing Forged Slingbow Range by [insert forged value here].

Wear and Tear
Effect - More Wear, less Repair with Wear Remover Defect, the Trait that takes away [insert forged value here] as well as taking away an extra [insert forged value here].

Equipment Boon, Quirk, and Defect Table
* Spanners forged with Flanker's Force / Low Blow / Cross Purposes / All-rounder / Random Acts do not work as AoE tools, even when forged with this boon.