Attribute

Attributes are characteristics which improve a Character's effectiveness in various areas of the game. Attributes are increased by allocating skill points up to a maximum of 8 per attribute skill.

Vitality
Increasing the Vitality attribute will improve maximum health.

Power
Increasing the Power attribute will improve the damage dealt to Creatures and Blocks. Increases Power, which increases Damage to creatures and blocks. Vigour is used in the Centraforge.

Control
Increasing the Control attribute will improve throwing range and building distance.

Dexterity
Increasing the Dexterity attribute will improve swing and placement speeds. The Dexterity Bonus will increase Action Speed and Block Placement Speed.

Agility
Increasing the Agility attribute will improve movement speed and the chance to score a Critical Strike.

Intelligence
Increasing the Intelligence attribute will improve Healing Potency.

Luck
Increasing the Luck attribute will improve the chance for items to drop. Boost Luck, which increases the chance of extra drops from Blocks and Creatures.

Zeal
Increases Zeal, which increases maximum energy and (de)buff duration modifier, by making buffs last longer and debuffs last for less time.

Energy
Increasing the Energy attribute will improve maximum stamina.

Attributes Bonus
Boosts all attributes by 2 Pts.

See als o

 * Skills